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Okay, Best use of the limit by FAR, seeing Die as a litteral Dice is genius, and I love games like this so much!

This is one of those jam games that I play and it lights my brain on fire for ways it could expand into a full fledged game. Could work as a deck building roguelike in many ways. Something that comes to mind, is getting or upgrading actions. So you can choose to make your attack, d + d, rather then just d. Or maybe you can choose to get a heal action instead, your attack is still just d, but you also put a d in healing (maybe  a heal action could be d - 3 clamped above -1). Just thoughts like that.

Some notes that I think are a bit obvious is the game feels very static, the characters don't move or anything, dont think there was damage numbers or such either. I would love to see a bit more movement, not much, just something subtle to keep the eyes entertained.

I was a bit sad when I realized Dice are consumed on use, but this was ultimatly not a bad thing I think, made me want to save dice for future rounds and all that, I suppose I just wish I had more dice to get messy with haha.

Overall really fantastic work!

"Cookies eaten
On a diet so none :( Had pretty good meatballs though"

Meatballs > Cookies >:3

(+1)

Wow, thank you so much for the kind and detailed review! 😅I really appreciate the feedback given, and the most important point, yes, meatballs are better than cookies. Anyways, yes, the game definitely feels static as you say, but I was a bit stuck for time, I guess. Thanks again for your kind words!