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Thanks for kind words Matthew.  I agree about save feature, but as we can't use WRAM I couldn't do anything like that with this mapper that I use ( at least I think I can't  ). I could have made a password system, but I think it's an outdated feature this days and creating a save with all the stuff that I track, it would be a hassle. I'll probably create save system if I try to create a full game with different mapper (mmc1 or mmc3) that supports save feature. 

Thanks for playing !

(+1)

Understood about the technical limitations for a save feature in the NESDev Compo build - makes sense. I was thinking more about the possibility of a future release (using a different mapper, as you said). Again, great job on this game!