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Thanks for the feedback!

The initial idea was to have players moving more than once per turn but at the end this complicated the AI too much for the time frame (When should the AI stop moving, for example?). If it were a multiplayer, this is something that I would definitely do (Until I can improve the AI enough to handle multiple moves).

I'll play your game, for sure!

Yeah, I think I understand the problem with the AI and this is for sure a tough topic to work on.

Anyway, I would like to see more levels from your game ;) Maybe with some new mechanics (no idea what at the moment  :D)