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I think that I may have preferred if the axis of the mouse movement went the other way; I was having trouble controlling the camera 'cause it felt backwards for me, but this might be taste as I know lots of games let you choose which axis to rotate on and such.

Yea I think the mouse movement could of been a bit better as well after messing around with it for longer periods of time. I probably needed to mess with the camera movement a little bit more so it can feel a little more fluent at some points.