Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Amusing take on how dungeons get reset between attempts.

My favorite part was the puzzle design! Big fan of simple mechanics like this for game jams. The last level's throwing puzzle was a great culmination of the mechanics we'd previously learned.

There were a few buggy parts, mostly clipping/hit detection, but the instant reset button was a good workaround.

Well done!