Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+2)

Love your work on rehashing Gygaxian style! Very few OD&D retroclones treat game as wargame campaign ruleset, and none that I know include Chainmail rules. It's my retroclone of choice from now on :)

Though, I have an issue with updated missile fire table (p 176).

Original table uses terms `Unarmored`, `1/2 Armor or Shield`, `Fully Armored`. These terms do not correlate with armor types. Instead, they represent amount of armor worn. Thus, unit wearing leather armor, helmet and shield might be considered to be fully armored, but unit wearing plate mail without a helmet is only half armored.

This is one of many rules open for interpretation. It might be important to leave the interpretation of this one at the reader's discretion.

Also, a few rules are missing from appendix A, specifically: formation changes, fatigue, cover from missile fire. (tho nobody will miss fatigue)

(+3)

thank you so much for your kind words and feedback!

i have no clue where i got unarmored/leather/chain/plate from in the missile fire table–where does chain in particular come from?! will fix in the next version XD i agree that the original scheme is much more interesting and flexible!

there are indeed many things missing from appendix A, since it was conceived of as an abridgement rather than a straight clone. formations in particular i removed from the ruleset since, functionally, i thought they were better abstracted by having however many figures in an (implicit) 3” diameter area. still, i’d be happy to add those rules to be a more faithful representation of the original!

(+3)

due to popular demand (!), will be incorporating those missing rules! :D