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(+1)

Thank you for playing. In general, the game represents the suicide scene, but as you can see all difficulties have a different impact on the player. In normal mode shows the character doing suicide every month/year because of stress in their job, in hell mode the character doin suicide because of stress from the job, family problems, and not all the relative will care at all.


The gameplay is still experimental, and the impact of the game is based on the player's imagination.

(+1)

The idea of a game that raises awareness on suicide is brilliant. But it needs more...game stuff :)

(+1)

Noted, and thank you again for playing.