Thank you for playing
Code Crafter Studio
Creator of
Recent community posts
Thank you for playing! In fact, the game and its gameplay are based on real life, but it's in a backward sequence.
The gameplay represents the present, and the bigger mechanics of the game are rooted in the greed of people around the world, LOL.
The VHS effect before the cinematic reveals the event where the developer discovers he/she has been betrayed by a greedy person.
Finally, the cinematic at the end portrays a person who is excessively greedy and willing to do anything to make money.
Thank you for playing. In general, the game represents the suicide scene, but as you can see all difficulties have a different impact on the player. In normal mode shows the character doing suicide every month/year because of stress in their job, in hell mode the character doin suicide because of stress from the job, family problems, and not all the relative will care at all.
The gameplay is still experimental, and the impact of the game is based on the player's imagination.
Thank you for playing. In general, the game represents the suicide scene, but as you can see all difficulties have a different impact on the player. In normal mode shows the character doing suicide every month/year because of stress in their job, in hell mode the character doin suicide because of stress from the job, family problems, and not all the relative will care at all.
The gameplay is still experimental, and the impact of the game is based on the player's imagination.
It is all about cremating a person with active senses, and the person behind the cremation didn't know about it, otherwise, you can imagine a different story behind this little game. In addition the gameplay itself it's kind of experimental, I intended to have a random gameplay of every player inside their imagination.