Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for playing! There's consensus about the ship being too fast.

Funny thing. In development, I thought it was just right. I spent a lot of time playing the game, so I must have gotten really good at flying the ship. Didn't realize other people would hate it. 

Lesson Learned: Get some playtesters before release.

Another lesson: if I want a difficult mechanic in my game, I should introduce it gradually. I definitely should have started the players in a slower ship.

Thanks again!