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(1 edit)

v0.7 Changes:

  • Added an intro to each level
  • Replaced level 3 thorns with retractable spikes
  • Created a morality system
    • Kill 5 good enemies and take 2 damage
  • Added a way to detect if genocide route is being done (currently has no effect on gameplay)
  • Added candles to level 3
  • Added butterflies to level 1
  • Text appears on screen now when unlocking new abilities
  • Changed Bishop attack sprites
  • Changed Bishop evil animations
  • Added eyes to the room near Baba Yaga
  • Camera shake for taking damage increased
  • Changed player start position in level 1
  • Fixed intense camera shake on level start bug
  • Changed position of the kraken that was directly under the Bishop arena
  • Fixed bug where sirens never dropped food
  • Fixed bug where treants and trolls only dropped apples, carrots, bananas, and pumpkins, and would be guaranteed to drop an item
  • Lowered Banshee shoot attack (you can't just hide under it anymore)
  • Randomized Banshee spike positions
  • Banshee spikes no longer slightly stick out of the ground
  • Changed Bishop arena thorns
  • Enemies now take damage from environmental hazards
  • Treants and trolls will now try to jump over environmental hazards
  • Kelpie unaggro range 64 -> 16
  • Level 2 pit jump is now possible with dash.
  • Fixed UI to work with 16:9 aspect ratio monitors
  • Put lose screen button behind vignette

v0.7.1 Changes:

  • Fixed Banshee camera

v0.7.2 Changes:

  • Fixed level 2 letterbox
  • Changed intro text