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I made a bit of mistake, amd ported the same game to web...

About the game: I think the concept is good, but feels too forgiving: as the shake mechanic is unlimited, and not piling up at all.

It can be balanced, by making each Shake drop extra 3-6 Balls to the playground.

It was fun to play, and made me think to make a new game again! (+watching someone remaking Contra's first level in 3D, was also motivating)