I love dark fantasy erotic stories! It has some potential. But the demo is too short... I hope the full game will be long enough to open up the story. The rendered CGs (especially with the standard DAZ assets of the modern style) don't really suit the dark story like this, in my opinion. A real art or just more dramatic light, less saturated colors, would be cooler, but that's probably too much to ask... How non-linear is the story going to be? I'd like to see difficult choices, time/resource management and other elements of interactivity. Maybe even puzzles. Thanks for working on it anyways!
haha good point :) it may be something we come back to and beef up in the future too. For now we also had to keep it easy because it was only a two month game jam and it does take a lot of time to do any game even on a mostly linear play-style (although there are going to be three different endings anyways). We’ll keep it in mind though!