Nice little concept, makes me think of Sayuka (Freezes time and throws daggers), in-fact it somewhat has a bullet-hell feel. I'd love to see it expanded on.
Quick Thoughts
- Took me a moment to figure out how to play.
- Noticed a little bug: if you look at your feet, the daggers get frozen and can't harm you.
- Wish the audio made it a bit more clear as the daggers approached, not just when they're next to you.
- It would be interesting to see how it'd play if you made the daggers move like seeker missiles (dodgeable) and added breakable cover objects
- Consider having a visible object (eg. a character), spawning the daggers to make them a bit more predictable.
- Also, I found myself mostly staring at the sky, adding traps on the ground (or simply pitfalls) could add to the challenge.