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There are a lot of blind turns, and the screen effects are a bit disorienting, and as Zanryu mentioned, the lack of easily distinguishable reference points makes memorization of the track hard. There is also no clear feedback on whether you're turned around, so if you make a mistake, you can end up being totally lost, not knowing what the way forward is. That last part can be easily fixed by making the lights on the side of the track more arrow shaped (so they actually point backwards if you're turned around)