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Cool game.  I can't decide if it's better or worse for not being strictly on a grid.  I love the concept, though, and it was fun.  I could see this being the kind of game with 100 levels and I end up feeling like I *have* to finish all the levels. 

Thanks for playing the game.

I was considering making the game run on a grid, but decided to use unity's built in physics because of the time constraints.