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(+1)

Interesting proposal, I liked the overall concept and mechanics of the game.

However, I found some mistakes that really subtract quality from the final product.

Playability and game feel is what makes a game. While I found your mechanics to be quite interesting, the execution is a bit lacking. I find myself using the earth character most of the time, except when I have to go through dead trees; and I didn't even get to use the girl's powers at all, I just used her to walk around. Also, the movement system feels a little tedious and rough, just by polishing it the experience would be 10 times better.

I also felt like there was no real challenge, it's like I just had to find the way to the coffe place changing characters from time to time. You should spice the puzzles a little bit so the players gets more involved to continue. As the game is short, this is not a big problem, but it can become a problem if you want to expand the game in the future.

The final cutscene is quite cool though, I really liked it! 😊

Keep working on your project, with some more time to polish its features you can make a great experience from this concept! 😁

(+1)

Well, with experience comes wisdom, and with wisdom comes experience...

Thanks for the feedback. All solid points. I was getting ready to add some monsters if time allowed it... looks like it will have to wait until Improve My Game Jam 25.

Thanks for checking it out!

No problem!

Keep working on it, gaining experience and improving! 💪