Actually, I just wanted to take a little break from work and got this in the random draw, with some tasks I'm trying to escape from. :)
But to the game: I like it. It's quite simple but offers enough to build up a story.
Just a few follow-up questions (maybe I missed it): How many dice do the employees roll? And how does the Proficiency, Weakness and Fear come into play (is it purely narrative?)?
I don't know if this is intended but when you are promoted you have more (In)Sanity, should you still reach the next Insanity level at 10 or when all circles are filled?
I also find the expression "There are four phase / day / player" quite confusing. I think you mean "There are four phase per day per player".
But all in all, it sounds like a game that you can just put on the table (you always have dice with you anyway) and play a bit. Good work.