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Thank you! yeah, I know the dialogs are broken, I made it with sprite of a dialog and textmeshpro, do you know how to make it better? If you do, I'll be very thankful)))

(1 edit)

You can rotate the parent object (containing sprite + text) facing camera with:

// target is Camera transform

transform.LookAt(target);

Hope it helps :)

Yeah, I've tried it, the text still wasn't visible))) but I think it's because of my water shader