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It's a fun little game that I enjoyed playing till the end.


The art is absolutely charming. I can see a lot of animation going on at any given time, making the scene feel much more alive when I'm thinking about my moves. Moving the screen according to mouse position is also a nice little polish. The game mechanics and actions are well thought out and made me rethink my solution after every turn. Together with the randomness of available actions, there really isn't one reliable winning strategy for every turn.

One main issue I have is that while the actions are being executed. It can be hard to track what's going on since 3 things are happens at once (player animation, enemy animation, actions bubble puffing) and they are all happening at different part of the screen. The font can also be a unnecessarily hard to read when it is a mix of upper and lower case letters. I found a bug when fighting the witch. When the opponent have 'deal 2 dmg' in a streak, I have 'parry' in a streak, the parry only works for the first action.

Still, it is a nice game worth playing. Great job on it!

Thank you for playing, I'm glad you enjoyed it!

That's a good point that because of a lot of things moving at once when executing the actions it might be hard to read what's happening. Can I ask on which version of the game you found the bug? Did you play the post jam one or the jam one?