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(+1)

Thank you! Yeah, I know, I'm so dumb, I've forgotten about 1 line of code... so when player goes on the next platform, I give the platform class his class, and take away from previous class, but I forgot to take away the class while Regenerate map, bc I'm using ObjectPool pattern.. just needed to write _currentPlayer = null in OnDisable void.

It happens, still an awesome game!