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Really impressed by the amount of polish you've managed to stuff into this game. Every move feels very responsive with the screen shake and post processing, and the whole game feels alive even though its just about sliding cards around. I also like how it isn't overwhelming at first and gradually  ramps up. There's also the fact that cards comes in deck, making it possible to plan for what might come next. Great work on the game!

Thanks! Yeah polishing is like my favourite thing to do in game dev. I'm a big believer that making your game base actions juicy and "feeling good" makes the game several times more fun and re-playable by themselves.