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(+1)

Pretty fun, the post processing was cool how the like rotated towards the player and an most of the sprites had the same pixel size (expect the hearts and now im very triggered), but the enemies seemed to fly into random direction when I clicked them and not just away from the player, clicking the enemies wasn't very juice they just slowly went away, but it would have been cooler if it would have flewn away with crazy speed, some particles and camera shake, that wouldn't be too hard to make and it would be like 200% more juicier and lastly it was kinda glitchy (or this happened me on my first and only time playing (that lasted like for 8 minutes so the game was kinda too easy)), because at one point I tried to push one away directly under me, but then the enemies had stacked or something, because like trillion enemies flew up from that enemy and filled a vertical colum of the screen killing me.