Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Hey there,

started a 'difficult' game this time. Things are going very well. I am much more cautious leaving my systems, builded them out as real shelters..

I am at turn 250 roundabout right now, looking forward to start attacking and spreading when I play on.


I am not sure about damage effect. It also could be an advantage if defense system make more damage. I wasn't sure about that so I stayed with '1'.

The Tech Cost I forgot to adjust, I do it next time. Encounters I already witnessed, thats fun, lost a mining fleet becausee they spawned without seeing a signature. Thats quite cool. But Waves didn't happend so far. Just the usual 2 Pirate fleets attacking.

I made the universe quite big, because I think its harder to prepear for incoming fleets. I already played a very close distant system, that was easy because I could sepperate enemies due to the short distances. I am excited how war would be like here in this wide spreaded universe.. 

Greetings Choleric o7 

Awesome Choleric,

About the Damage multiplier, think of it whether you want engagements to be quicker then increase it or if you want to be slower set it 0.5x.

Have fun and enjoy!