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(+1)

From reading the description, I get what you were going for. The problem is, if all the rooms feel same-y, I don't really get that engaged with the game. I just kind of walked around for 2-3 minutes and found everything by accident. The movement feels kind of odd too, which is noticeable when there isn't much else to interact with. The game feels like it's missing some kind of core mechanic to play with, but I'm not sure what that might be.

Thank you very much for playing the game. Yes, I think the lack of interaction is a huge problem, there is not any kind of reinforcement to connect with the player throughout the game. Thank you for the feedback!