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(1 edit)

Great game. The movement and combat feel fantastic. Love the environment style and atmospheric instrumental dream-hop music.

If I were to give it any critique, it would be to gate off some areas until enemies died, or maybe give the enemies less HP, as I finally beat it by mostly ignoring the combat and speedrunning to the end. But the care put into the movement–double jump, dash, etc feels great. I can tell equal care went into the combat, so making it more necessary, or slightly faster would be good.

I would love to see a commercial project from you! Great game! A rare treat. I loved it.