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is it possible to make non card skill that can only be activated after using cards?

i tried to make 2 skill types (cards and specials) but when i choose the "specials" skill, it still open as card menu, instead of skills listed in special type.

By using CGC you are converting any Skills in the Database into Cards so you would not be able to turn the plugin off and on in the middle of a battle. You might be able to use a Common Event which creates a Choice Menu with a selection of Specials and then for each choice you use the Force Action command to execute these skills. This is a limited solution but it would at least let you prototype what you are going for.