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(+1)

thanks for playing, lupercalia. the dogs have a range of influence. when animals are within their radius, they move "away" which can help you guide animals to their respective pens. it's a lot more noticeable now compared to the first implementation. when placed right, the animals can "run away" almost 1/2 the width of the playing field. it might be subtle, but "its in there".  of course, they'll still bump into the posts or other animals :) i'm in the middle of another jam but will revisit this project some day and expand it beyond 20 seconds and a single "pachinko-like" board to play on. until then, thanks for your feedback :)