Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

That is what it was intented for the "batle" part and the puzzle parts. But does the puzzles as a whole dont feel cohesive?

let me explain: it seems that, and this is my humble opinion, that the battle and the puzzle parts aren't "quite working" as a whole cohesive game. Nonetheless, keep up doing it!

ok, how would you have made it?

instead of making a battle part, maybe a puzzle with some enemies as a hacking minigame could be more coherent. but that's just my opinion