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(2 edits)

Don't think i'll ever love an engine.  wondering for more lived culture production for making games towards the exclusion of some package tool.  i like video games for the re-applicability of active common knowledge game loops, and they work as an engine for developing those.  want to create own games to curate and explore but i guess this moreso happens across many mediums like games?  how do you reformat what you find there.. gameplay? or what