Hi guys !
Interesting and useful as usual. But also a bit sad for the itchio lovers that we are because it seems, no matter what, you automaticaly get better results on steam...
I don't really have a clue either about the answers to the new questions that were raised except that raising the level of the graphics is always a good idea for Majid and setting a price far too low is certainly a bad idea for Edd. But I know also that this was some kind of experiment to prepare the next games.
Now if I think about the original subject of this thread, I'm thinking more and more that one solution could be to try to make all this Public Relation experience more fun for us all. As game makers we try to make engaging experiences for people, so why not try to make something engaging for game makers (hoping it will attract other people too). For exemple, in my very little level I'm thinking more and more why not creating a little indie game festival, specialized with games that are close to mine. Nothing new but at least engaging as a PR experience.
Voilà. Just some ideas like that but the key would be to try to have a little fun while raising the awareness alout your games.