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Hi guys ! 

Interesting and useful as usual. But also a bit sad for the itchio lovers that we are because it seems, no matter what, you automaticaly get better results on steam... 

I don't really have a clue either about the answers to the new questions that were raised except that raising the level of the graphics is always a good idea for Majid and setting a price far too low is certainly a bad idea for Edd. But I know also that this was some kind of experiment to prepare the next games. 

Now if I think about the original subject of this thread, I'm thinking more and more that one solution could be to try to make all this Public Relation experience more fun for us all. As game makers we try to make engaging experiences for people, so why not try to make something engaging for game makers (hoping it will attract other people too). For exemple, in my very little level I'm thinking more and more why not creating a little indie game festival, specialized with games that are close to mine. Nothing new but at least engaging as a PR experience.

Voilà. Just some ideas like that but the key would be to try to have a little fun while raising the awareness alout your games.

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yes, the results are undoubtedly better on steam.. actually here it is practically 0 organic, but itch himself states that he doesn't want to be a competitor of steam but to be more like bandcamp, and in fact it is exactly like this, on bandcamp things go exactly the same way if you don't do marketing it's like a folder on your pc.. yes it's a bit sad but it's right that people know it in my opinion, I was expecting something different when I put the game here..

yes for my part I'm still in the experimentation phase.. I raised the price but I expect not to make any more sales until the discounts, even seeing only one sale a day can be motivating so zero can be demotivating.. in fact it bothers me a little too having had to do it because if it were up to me I would also put it for free so that everyone can play it, but free means no profit and the low price means not being able to make discounts for greater visibility.. I really hate it these things,

I think steam certainly knows better than me the behavior of buyers and the right price for a product, so how and when to make sales, perhaps for those who want to let him manage it, I honestly don't know why he doesn't have an automatic option for this.

the idea of indie fairs is good, i think it's more or less the idea behind game jams.. but i'm not very knowledgeable about this, anyway yes, i agree :)