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The references are nice. The game feels a bit... carpal tunnel unfriendly, hahaha. It's easy peasy until the boss comes, then you're out. Music could be a bit more variated and also enemy spawners. Good job anyway.

I agree with all of that. it was a rushed project. The only thing that I think you're missing the point on is the boss...its a learning experience, yes players will die the first time they play the game, but the boss is actually very easy to beat and it unlocks a different ending screen=)