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I love it when a game does much with very little. This is one of those games. I was expecting some jumpscare, but then I felt the maze getting harder to navigate through and it hit me. At several points felt like I was lost, and only a sheer navigational instinct and a will to survive helped me get together and not succumb to desperation. Nice trick with those shuttering doorways! And also kudos for atmospheric sound design and visual effects (especially in eldritch rooms).