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I looks and plays very nicely! I kind of got stuck after finding the thingy after you jump over a bunch of spikes. I liked the relaxed tone and athmosphere (and the music)! My constructive feedback would be that the relatively empty rooms and slow movement speed make it a bit hard to stay motivated to search for the next place to go.

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Thanks for giving it a play!

I’m currently working on giving the game a twice-over as far as mapping goes, to hopefully make the rooms a little less empty (while adding some other needed features as well).

(+1)

I tried to space things out a bit better, and sped up the player a tiny bit, since the map is rather large.

I played the newest version and saw you improved it quite a bit. I played it all the way through, and it's definitely one of the highlights of this jam! 

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Thanks for taking a second look! I’ve got a tiny bit more of improvements to come, especially to the very end of the game, and I think I’ll be writing a devlog on it, heh.

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Thanks for playing! I'm happy you liked the music.