I’m currently working on giving the game a twice-over as far as mapping goes, to hopefully make the rooms a little less empty (while adding some other needed features as well).
I played the newest version and saw you improved it quite a bit. I played it all the way through, and it's definitely one of the highlights of this jam!
Thanks for taking a second look! I’ve got a tiny bit more of improvements to come, especially to the very end of the game, and I think I’ll be writing a devlog on it, heh.