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A fun take on the cliché theme. Controls were good, and although I believe the art is from Kenney, you used and animated it well. Finding the doors on some levels was kind of difficult, and the lack of a restart / checkpoint system was quite brutal; something I've learnt from making jam games is to make them as forgiving as possible. I was very impressed by the settings menu, I've never been able to remap my controls in a jam game before!