I missed this reply, thanks for sharing your ideas. I agree, the elven bow is OP in the right conditions, but i don't want to remove that combo, instead making something that the player won't expect instead, gonna add more end bosses on each world too so the Bow + Ring and +5 Strength Combo might not be the best solution. Had an idea to add "Curses" or something on items and dice that triggers when a player use them.
I have been planning a ladder progression where the player unlocks new difficulty settings that they can combine to make it harder, nice idea for a score system, didn't think of that one and it would be an great addition to the difficulty settings once i add that, making the score higher with more modifiers.
I sometimes get idea dry so if you have more, you won't bore me, even if it does not completely fit my direction it may still be a super good inspiration to spin off on.
Thanks for the feedback!