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Gotcha, there is definitely a lot of counting. And that’s good to know about moving up and down. I figured being able to see the bottom section a little would encourage players to try to figure out how to look at it more directly and then they’d find the arrow, but there probably should be something drawing you to that more, especially since I was going for a point-and-click kind of vibe. Maybe it would have made sense to detect clicks in the bottom area and flash the down arrow or something. Regardless, thanks for the feedback, that’s good to know!