the main character is too love smitten with their kidnapper, the cliche and overbearing romance distracts from the interesting worldbuilding.
Hi! I was wondering if you'd have any good advice for the creator of this vn.
Like, besides the aforementioned things, what else do you think would need an improvement?
Also, what did you like about it? It's easy to point out the flaws, but what about the good things in it?
I personally like the flow of the story and the premise itself!
And let's not forget about the "totally not murderous robotic beings" and how they've been created.
The "cascade" itself, how exactly it happened and why humanity was wiped out - the reason behind this and all that jazz.
the prospect of adventuring in the forbidden zones, where danger and reward are hand in hand.
( the horror theme itself you could say ).
I, for one, I'm stoked about the training scenes we'll have in the future, as well as the bonding ones too!
I want to see more of that exploration side of the story, and the interaction between bit and us, as we discover more clues in order to solve those mysteries.
It's been awhile since i've played this, and so a few terms were forgotten; which is fine, since we might get lucky and get a christmas surprise! Maybe, who knows!
Certainly, there are always things left to be improved in any project or piece of literature, but i think we can all agree that it's all a process of learning, and if we give more feedback, we'll see a definite growth in this project.
Any help is appreciated, while i might not be able to support this vn financially right now, i can always give feedback and potentially introduce others to this project.
Well, i said my piece. I do wish i could give a more thorough explanation on the bits i like about this vn, but that will have to wait until i replay it.
Bonus question: how would you react if you were in the mc's shoes?
Thank you for your time & have a good one!
P.s: I'd like to thank Ryuo and his team for making this vn, for the amount of time and effort you guys are putting into this, and finally, for being awesome! happy holidays everyone! ^-^
Honestly. i really liked the things you listed, thats why that cliche romance plot bothered me enough to comment on it.
I have no issue with romance, i just dislike the one this novel presents for the reasons i already listed, a couple of examples of romance i like are:
Tennis Ace, the romance takes a long time to blossom, but it feels completely earned and organic.
Echo,, even though the romance kind of fails to blossom into something concrete due to character flaws and extenuating circumstances, the romance that it contains feels real and fleshed out,
Minotaur Hotel, the romance takes a long time to actually go somewhere due to the extreme power imbalance and trauma one of the characters has gone through, but it works.
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One of the ways i think the VN could have handled this better is by making the romance take a lot longer, as in, maybe we see hints of interest in the characters for the first hours, and then they get closer due to their experiences in exploring the lands and protecting the people. The way it is done in the VN just feels sudden and unearned, there is no reason for the MC to be in "love" with a wolf he just met and got arguably kidnapped by.
There is also no need to make it a mind numbingly slow romance that takes 40 years to go anywhere, im okay with relatively fast infatuation, i just dont think it was done well here due to the way the MC seems to gush over Loken in such an intense way.
I believe it's a matter of preference; the game is advertised as a romance VN. Because of this the writer would be expected to focus more on the relationship between the MC and love interest, simply because that's what the general audience came for.
I'm not a particularly big fan of the romance aspect either, however, I can still recognize that this doesn't necessarily make the game objectively worse.