The lil pixel people looked great! As a future reference, when you have bright and simple character art, darker and optionally more detailed backgrounds give a better contrast. The jumping felt a bit floaty but honestly, in the context of the game I really didn't mind. The gigantic furniture also gave it a slightly surreal vibe, and not in a bad sense. It was a cute experience!
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Thanks a lot for playing! I appreciate the tips for the pixel art. I just started putting on focus on that and animating all the dances (thriller being the funniest). Most of my time was spent on the art, rather than programming. In regards to the floaty jumps, that was intentional. I wanted my last game of the year to feel chill and the theme really helped guide me there.
I'm glad you liked it!