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From what i can see i think it's unfinished?

If my assumption is correct, then here's my feedback!

I think you got a pretty good basis! The art is nicely done, controls feel great.

I would advise you to think about your sword attack : it has a long recovery animation / phase, where you are vulnerable. For a basic attack it's quite original, making the commitment to an action very important. Which isn't bad, just has to be integrated in the hole combat design and creative vision! And as the ennemies are visually simple bats / flying big eyes, it is a bit counter-intuitive for them to be a real threat.

Anyways, congrats on all this! You managed to build a great character controller, efficient level design, nice art, it's already a great amount of work!