Thanks for the play through, some really useful suggestions which will make their way into a post Jam release!
Glad you enjoyed overall, even the cheesey humour - sorry the gold disks blended in a bit... I hope you managed to find them all?
Ability stacking (as opposed to swapping) was on the list but got cut as I wanted to make sure the character sprite showed what they were wearing/carrying and I didn't have the time to a put together sprite segmentation scheme, or redraw/compose the combinations needed.