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Oh I see, fair point. Only problem I see is things that need to be saved beside stat boosts like maybe a unit's ability changes every 4 rounds. But I could just have another array to save those. I will consider for future projects. It will kill my motivation if I have to redo code now. Thx

No Prob. Not the first time I've made game code, so I'm a bit used to optimizing stuff like this.