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The Choice of Assets are very good, the music enemy and player all mix with each other well.

Suggestions:

Enemy should have some hit feedback(Sound, Color Flashing on there sprite) 

Player weapon was so low range.

Collision Mechanism were snappy, it took me a while to climb that first part

Player Hurt can have same invincibility frame time, like you can't be hit for a second. jumping on spikes felt so helpless and frustrating 

(+1)

Yes, I'll fix these things in the next update. Just learning how to improve the mechanics. This is my first platformer :)