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(1 edit)

Fia thanks for trying it out sorry it didn't run so great. Looking at the video I think I know what the issue was and why the door didn't open all the way. I'm 99% sure it was a timeline shortcut I used (damn game jams :) ), I do have a few bug fixes coming in the next week or so for it.  I'll add the timeline fix to my todo list. 

Long story short the timeline runs off of the current game FPS I set it to try to lock to 60fps and I just tested it on my work laptop (its running a i5 with intel graphics) and the same bug happened once it dropped under 30 FPS.