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(+1)

first of all, your game is really good, and the controls feel responsive, they were many original ideas in it, like the way of fighting the enemies, the lighting, the ambience, etc... but at the same time they were also a lot of weird things that just take you out instantly of the immersion, like the Godot icon in the middle of the levels that represent the ghosts, the fact that when you get out of a door it doesn't take you to the other side it just reloads the level, but I know that you like us didn't have much time, that's why I implore you, keep working on the game, it has a strong abience, a 10/10 lightning effect, and overhaul, strong potential, maybe like an immersive story-driven 2D pixel art horror game with like maybe and an open ending that would be also great, but that's just my opinion, overhaul 7.5/10

(+1)

Thanks so much! I appreciate all you said - definitely agree on the issues you pointed out.

Thanks for the compliment on the lighting - I’m really not sure if it’s too much or not, so your feedback means alot.

I feel like I arrived at some nice pieces of a game during the jam, I now need to step back and figure out what to do with them. I definitely want to write a story of some kind - I hadn’t thought to reach for horror, but now it seems quite obvious!