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(1 edit) (+3)

Awesome visuals and ambiance, I definitely got jump scared a couple of times, because every bit of sanity was counting. I also really liked the architecture of the house, the "old TV" shader and the looks and animations of the ghosts. After 2 runs, I figured out the strategy to wait in a corner for my flashlight to recharge and expect the direction of the ghost coming. I got to the four diamonds key, but couldn't find the next token - was it somewhere outside? I'd give it another try with a hint ;)

Couple suggestions: some checkpoints would be nice, starting the game over got a bit frustrating after my fifth try. The game was also pretty hard even on the easy difficulty (might be because I was playing on a touchpad, lol). The ghost was sometimes killing me through a wall or the flashlight wasn't immediately working, which drained like half of my sanity a couple of times. Also, after death, the game doesn't seem to be resetting correctly - the first ghost was invisible and the second was accepting the picture even though I didn't see it in my next playthroughs.

That being said, this is still an awesome project for a week-long game jam, great job! Definitely a top contender :)

(+1)

"was it somewhere outside?"

I believe the last item is a token for the ghost kid that is outside. That item is upstars, then to the right, to the right again and then to the left. It's an old watch located by the TV if I don't recall wrong.

"some checkpoints"

Yeah we've been suggested that. It's a great idea and I can't believe we dind't think of that ourselves. But believe me when I tell you I won't forget about this in the next jam :D

"The ghost was sometimes killing me through a wall or the flashlight wasn't immediately working"

Yeah we had many issues with this and were trying to do something to avoid hitting the ghost through walls etc. We used a raycast in the end to not go through walls but it wasn't enough. We should have used a combination of an area plus a raycast to fix hitting the ghost through walls while being able to hit the ghost with the light easily. A week seems like a lot, but it's not haha

Very thank you for your time, as I mentioned to another person, seeing these comments helps me to understand what to write to other people and how to leave feedback to other people. We are sort of new to jams.

I will try your game again and I will try to leave another comment with more feedback (Although I actually had your game in the list to be tried again cause I wanted to see if I could get out of the house when the shadows appeared without being killed :D)