Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

WOAH! I hate horror games, but I got some pretty legit jump scares out of this! Fantastic showing, absolutely something to be proud of. For reference I played on Easy mode

What I liked:

  1. The ambiance was great! Rain and the CRT effect and all the audio really meshed nicely together
  2. The story was intuitive and the house design (while easy to get lost in) was fun and unique. It felt like a house.
  3. The flashlight worked well and the dog's tutorial was superb!
  4. The game was ACTUALLY scarry!
  5. I loved finding the collectable paintings! Didn't get them all, but wanted to!

What could have been better:

  1. The light was frustrating to use in tight corridors and doorways. It got stuck on geo, lowering your arm and canceling its use. Just let it stay up! Flashlight range also breaks when outside.
  2. There were no accessibility settings for head bob or fov, both of which can easily lead to motion sickness in a game like this.
  3. Checkpoints please! Would have loved to go back and replay if I knew I didn't have to start over. (Easily spent 20 min in my first playthrough and was almost done returning the last item!

Again, great work! Keep making games!

"The light was frustrating to use in tight corridors and doorways"

Yeah, we wanted to add like the feeling of having a real light and you get close to the wall you move the hand but it ended up being a bit frustraiting especially in the stairs

"Checkpoints please!"

Can you believe we didn't think of this? It would have been easy to implement, how did we miss that?

Very thank you for your feedback, I haven't done many jams and this is my first time in this one and this feedback actually helps me to know what to do when giving feedback to other people. Thank you so much for the time spent playing our game and rating it. Best of luck and I'll have another go at your game and will try to leave a better feedback cause I feel the comment I left was very simple.

Thanks!