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(+2)

Hey Mat, I played the game again and I have to say I'm glad I did. I actually managed to escape the house this time.

The main problem I see, is that people might stop playing before you get to the engaging part of the game. But once you reboot the house a few times and start walking through labyrinths with the combination of flashlight and flash grenades the game is actually very fun.

I had a few issues with the doors the first time I played cause I was investigating the house and got out of light and couldn't get out and that's one of the things that frustrated me the first time.

But I have to say the game was very fun after you pass the beginning. I'd love to see more levels and a bit of story that leads to an end that explains everything.

As mentioned, the graphics are very cute, I love them. The lights are very nicely integrated with the game. The ghosts respond well to the light.

Great game! 

(1 edit) (+1)

Hey, thanks for giving it another chance, glad you enjoyed it! Yeah, the tutorialization could definitely be improved, the main mechanic is explained with a single sentence that quickly fades away :) Getting stuck in a room without a light is definitely frustrating, I didn't think about that case! I thought the ghosts would always kill you if you run out of batteries, but if the door is blocked, then they can't get to you.

I had a bunch more cool level ideas, but didn't have enough time to make those :-/ I spent like 5 days just implementing the lighting system, haha.

(+2)

yeah the lighting system is very cool. If you continue developing this game a bit more after the jam please let us know, I´d be glad to beta test it a bit