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(1 edit) (+1)

Thanks for playing and for the feedback! 

Glad you liked curved (yes, spline) level design, it is really intentional try to go away from tiles.

It becomes clear that checkpoints have some bug, sorry for this, I should investigate. It is not constantly reproducible but maybe half of the players encounter it. The game is not intended to stop after death, it should return you to the apple or to the beginning if you didn't cross apple yet.