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I got through one maze, but then I appeared in another maze, so I assumed it was an endless series of procedurally generated mazes and quit. If that's not the case, then maybe the game could benefit from some indication that the game is working as intended and the player is making progress after they complete their first maze.

Travelling up and down felt a bit unfair because I couldn't see very far ahead.

Nice entry.

Thanks for your comment. 

The maze only has 2 stages because I thought it was too easy with only 1 stage. It should have been clearer. :P However, an indication of the player's progress is definitely a great idea. The traveling up and down was intentional;  it was supposed to mimic someone wandering down a dark alley.